Sports Manager PRO

Guide

Sports Manager PRO is a free sports manager for demanding players. The player's goal is to gain a business and sports advantage by properly managing their own multi-sport club. This guide describes the most important gameplay elements - from team composition, through available disciplines, to the league format.

Subscription plans

Access to sports teams depends on your active subscription plan:

  • Freemium - the player can own one team from the basic sports.
  • Premium - the player can own three teams from the basic sports.
  • Platinum - the player can own any number of teams from the basic and additional sports (at least a 3-month subscription required).

The MMA team (special sport) is available to premium and platinum players who meet special loyalty conditions.

About the Club

Loans

Loans allow the club to raise additional funds for investments, transfers or day-to-day operations. Taking a loan credits the club balance in the "Other" category, and every repaid installment debits the same category.

Loan rules:

  • The club can take a loan at any time, provided it has no other active loan.
  • The standard interest rate is 5% per week, while the first loan in the club's history benefits from a promotional 3% weekly rate.
  • The interest rate is fixed for the entire term - it does not grow week by week, and the total interest cost grows linearly with the number of weeks.
  • When taking a loan, the player chooses the amount and the number of weekly installments (from 1 to 15 weeks).
  • Installments are repaid automatically every Monday at 08:00.
  • A club may hold only one active loan at a time - a new one can be taken only after the previous one has been fully repaid.
  • Loans cannot be prepaid nor repaid faster than the weekly schedule.
  • Once all installments have been paid, the loan is automatically closed on Monday at 09:00.

Athletes

Athletes represent the club in competitions and develop their skills through training sessions. Each athlete has physical attributes (strength, stamina, agility), mental attributes (reflexes, bravery, composure, concentration) and technical attributes (technique, experience). Condition, fitness, health, fatigue, form and morale affect the athlete's current performance.

Staff

Each club can employ staff to support the team:

  • Analyst - analyzes match and training data, providing insights that support strategic decisions.
  • Doctor - diagnoses player injuries and ensures their recovery to full fitness.
  • Marketing - builds the club's image, runs campaigns, and increases fan engagement.
  • Nutritionist - creates nutrition plans that improve player performance and recovery.
  • Physiotherapist - assists players in rehabilitation and helps prevent injuries.
  • Press Officer - publishes club information and maintains media relations.
  • Psychologist - supports players in building confidence, motivation, and mental stability.
  • Scout - discovers and evaluates new players, recommending potential transfers.
  • Trainer - conducts training sessions and develops player abilities to enhance performance.

Basketball

A scoring game based on offensive and defensive plays. The result is built over four quarters, with shooting efficiency being key.

Match squad: 12 players. Roster: 15 players.

A match consists of 4 quarters. The team with more points wins; a tie is decided by overtime.

Cricket

A competition divided into attacking and defending phases, where teams score runs in a set number of overs.

Match squad: 11 players. Roster: 15 players.

Teams alternate their innings. The team with the higher number of runs wins.

Esports

A round-based tactical competition in Strike Protocol, where precision, role division and map objective execution matter. Teams win by eliminating opponents or completing an objective, with the result determined by the number of maps won.

Match squad: 5 players. Roster: 8 players.

A match is played to 2 maps won. Each map consists of a series of rounds, and the team that first reaches the required number of round wins on the map is victorious.

Football

A goal-based game founded on tactics, space control and finishing in front of the opponent's goal.

Match squad: 11 players. Roster: 23 players.

A match lasts 90 minutes. The team that scores more goals wins.

Futsal

An indoor variant of football with a fast pace and frequent goal-scoring opportunities. The smaller pitch forces dynamic play and intense passing exchanges.

Match squad: 6 players. Roster: 12 players.

A match lasts 2x20 minutes. The team that scores more goals in regulation time wins.

Handball

A fast-paced goal game with a high number of offensive plays and dynamic transitions from defense to attack.

Match squad: 14 players. Roster: 18 players.

A match lasts 2x30 minutes. The team with more goals wins.

Ice Hockey

A dynamic game on ice where quick formation changes, power plays and finishing in front of the opponent's goal are crucial.

Match squad: 20 players. Roster: 25 players.

A game consists of 3 periods of 20 minutes each. In case of a tie, overtime is played.

Rugby

A contact field game where points are scored through tries and goal kicks.

Match squad: 23 players. Roster: 30 players.

A match lasts 80 minutes. The team that scores more points wins.

Speedway

Races held on an oval track where four riders start simultaneously, with the result built up over successive heats.

Match squad: 8 riders (5 seniors, 2 juniors, 1 reserve). Roster: 10 riders.

A match consists of 15 heats in a 2+2 system. Points are awarded for positions in each race, and the match result is the total of points scored.

Volleyball

A set-based game played over a net, where points are scored through successful attacks or opponent errors.

Match squad: 14 players. Roster: 18 players.

A match is played to 3 sets won. A set is won by the team that first reaches the required point limit.

Beach Soccer

A variation of football played on sand, favoring dynamic plays and frequent shots on goal.

Match squad: 5 players. Roster: 10 players.

A match consists of 3 periods. In case of a tie, overtime is played.

Beach Volleyball

A version of volleyball played in pairs on sand, with no substitutions during the game.

Match squad: 2 players. Roster: 4 players.

A match is played to 2 sets won.

Ice Speedway

A winter variant of speedway raced on ice, with scoring based on positions in each race.

Match squad: 6 riders (5 regular + 1 reserve). Roster: 8 riders.

A match consists of 15 heats in a 2+2 system. The result is the total of points scored in the races.

Street Basketball

A shorter version of basketball played at a single hoop, with higher intensity and fewer players.

Match squad: 4 players (3 + 1 reserve). Roster: 6 players.

A match is played to 21 points or until the time limit expires. The team with more points wins.

Tennis

A competition based on games and sets, featuring singles and doubles matches.

Match squad: 3 players (2 singles + doubles). Roster: 4 players.

A meeting consists of two singles matches and one doubles match. The team that wins at least two of the three matches wins.

MMA

A mixed martial arts competition combining striking and grappling techniques.

Gala squad: 5 fighters. Roster: 10 fighters (selected from other teams within the club).

A gala consists of several bouts. The club whose fighters win more bouts wins.

Season Calendar

Each season follows a fixed calendar structure with training camps, league rounds, and transfer windows.

  • Week 1, Days 1-3: Training camps available. Teams can organize camps at facilities with 1-5 star ratings.
  • Week 1, Day 5: First league round begins.
  • Week 3: Loan window opens. Athletes can be loaned until the end of the season.
  • Weeks 7-10: Transfer window for permanent transfers and new signings.
  • End of season: All loans expire. Season statistics are archived.

Training

Training sessions develop athlete attributes. Each session targets a specific attribute and is conducted by a coach.

Teams can organize training camps during the first 3 days of week 1. Higher-rated facilities improve effectiveness.

Training effectiveness depends on the coach's attributes, the athlete's workload, and the facility level. High workload reduces performance.

Scouting

The scouting system allows discovering and evaluating new talent through progressive observation.

As observation progresses from 0% to 100%, more detailed information about the athlete is revealed.

Assign a scout, set search criteria, observe athletes, and receive recommendations.

Transfers

The transfer system enables buying, selling, and loaning athletes between teams.

Permanent transfers are available during weeks 7-10. Offers include transfer fee, signing fee, salary, and bonuses.

Loans are available from week 3 until the end of the season. The lending team can cover a percentage of the salary.

Arena

The arena is the home venue for the club. It can be developed to higher levels and used to host events.

Arena development upgrades the venue to a higher level over time, increasing capacity and revenue.

The arena can host concert events for additional revenue.

Candidates

Each day, the club receives a new candidate proposal. Only one candidate is available at a time.

Staff candidates are former athletes (age 40-45) who ended their career. Retired athletes cannot be recruited.

Athlete candidates are young talents that can be added to the team roster.

Commodity Exchange

The commodity exchange allows clubs to trade goods for profit.

Clubs can buy and sell 10 types of goods: Gold, Silver, Bronze, Iron, Wood, Stone, Crystal, Diamond, Platinum, and Copper.

Commodity prices are global and change periodically, creating trading opportunities.

Heat chart - Speedway

2+2 system: each heat features 2 home riders and 2 away riders. Numbers 9-16 are home, 1-8 are away. Juniors: away 6-7, home 14-15. Heat 15 is the nominated heat.

Heat
Gate A
Gate B
Gate C
Gate D
1 9 10 1 2
2 11 12 3 4
3 13 9 5 1
4 2 3 10 11
5 5 4 12 13
6 1 11 9 3
7 15 6 14 7
8 4 12 2 10
9 6 13 5 14
10 11 5 13 3
11 6 14 7 15
12 9 1 4 12
13 16 8 15 7
14 2 6 10 14
15 N1 Home N1 Away N2 Home N2 Away

Heat chart - Ice Speedway

2+2 system: 6 riders per team (5 regular + 1 reserve). Away: 1-5 (regular), 6 (reserve). Home: 9-13 (regular), 14 (reserve). Each of the 5 regular riders has exactly 6 starts across 15 heats.

Heat
Gate A
Gate B
Gate C
Gate D
1 9 2 1 10
2 12 11 2 5
3 13 4 9 3
4 10 12 1 3
5 5 13 4 12
6 11 3 9 4
7 10 2 12 1
8 2 13 10 5
9 11 5 13 3
10 12 1 4 9
11 12 9 1 11
12 5 13 2 10
13 9 11 3 1
14 4 2 12 10
15 11 3 5 13

League schedules

The season lasts 10 weeks. Matches are played between 17:00 and 23:00. Each team plays every other team home and away (full round-robin with return matches). The second half of the season reverses the round order from the first half with home and away teams swapped.

Week
Round
Home
Away
1 1 1 16
1 1 2 15
1 1 3 14
1 1 4 13
1 1 5 12
1 1 6 11
1 1 7 10
1 1 8 9
1 2 15 1
1 2 14 16
1 2 13 2
1 2 12 3
1 2 11 4
1 2 10 5
1 2 9 6
1 2 8 7
1 3 1 14
1 3 15 13
1 3 16 12
1 3 2 11
1 3 3 10
1 3 4 9
1 3 5 8
1 3 6 7
2 4 13 1
2 4 12 14
2 4 11 15
2 4 10 16
2 4 9 2
2 4 8 3
2 4 7 4
2 4 6 5
2 5 1 12
2 5 13 11
2 5 14 10
2 5 15 9
2 5 16 8
2 5 2 7
2 5 3 6
2 5 4 5
2 6 11 1
2 6 12 10
2 6 13 9
2 6 14 8
2 6 15 7
2 6 16 6
2 6 2 5
2 6 3 4
3 7 1 10
3 7 11 9
3 7 12 8
3 7 13 7
3 7 14 6
3 7 15 5
3 7 16 4
3 7 2 3
3 8 9 1
3 8 10 8
3 8 11 7
3 8 12 6
3 8 13 5
3 8 14 4
3 8 15 3
3 8 16 2
3 9 1 8
3 9 9 7
3 9 10 6
3 9 11 5
3 9 12 4
3 9 13 3
3 9 14 2
3 9 15 16
4 10 7 1
4 10 8 6
4 10 9 5
4 10 10 4
4 10 11 3
4 10 12 2
4 10 13 16
4 10 14 15
4 11 1 6
4 11 7 5
4 11 8 4
4 11 9 3
4 11 10 2
4 11 11 16
4 11 12 15
4 11 13 14
4 12 5 1
4 12 6 4
4 12 7 3
4 12 8 2
4 12 9 16
4 12 10 15
4 12 11 14
4 12 12 13
5 13 1 4
5 13 5 3
5 13 6 2
5 13 7 16
5 13 8 15
5 13 9 14
5 13 10 13
5 13 11 12
5 14 3 1
5 14 4 2
5 14 5 16
5 14 6 15
5 14 7 14
5 14 8 13
5 14 9 12
5 14 10 11
5 15 1 2
5 15 3 16
5 15 4 15
5 15 5 14
5 15 6 13
5 15 7 12
5 15 8 11
5 15 9 10
6 16 10 9
6 16 11 8
6 16 12 7
6 16 13 6
6 16 14 5
6 16 15 4
6 16 16 3
6 16 2 1
6 17 11 10
6 17 12 9
6 17 13 8
6 17 14 7
6 17 15 6
6 17 16 5
6 17 4 3
6 17 1 2
6 18 12 11
6 18 13 10
6 18 14 9
6 18 15 8
6 18 16 7
6 18 6 5
6 18 1 4
6 18 2 3
7 19 13 12
7 19 14 11
7 19 15 10
7 19 16 9
7 19 8 7
7 19 1 6
7 19 2 5
7 19 3 4
7 20 14 13
7 20 15 12
7 20 16 11
7 20 10 9
7 20 1 8
7 20 2 7
7 20 3 6
7 20 4 5
7 21 15 14
7 21 16 13
7 21 12 11
7 21 1 10
7 21 2 9
7 21 3 8
7 21 4 7
7 21 5 6
8 22 16 15
8 22 1 14
8 22 2 13
8 22 3 12
8 22 4 11
8 22 5 10
8 22 6 9
8 22 7 8
8 23 14 1
8 23 13 16
8 23 12 2
8 23 11 3
8 23 10 4
8 23 9 5
8 23 8 6
8 23 7 15
8 24 15 1
8 24 14 16
8 24 13 2
8 24 12 3
8 24 11 4
8 24 10 5
8 24 9 6
8 24 8 7
9 25 1 13
9 25 14 12
9 25 15 11
9 25 16 10
9 25 2 9
9 25 3 8
9 25 4 7
9 25 5 6
9 26 12 1
9 26 11 13
9 26 10 14
9 26 9 15
9 26 8 16
9 26 7 2
9 26 6 3
9 26 5 4
9 27 1 11
9 27 10 12
9 27 9 13
9 27 8 14
9 27 7 15
9 27 6 16
9 27 5 2
9 27 4 3
10 28 1 9
10 28 8 10
10 28 7 11
10 28 6 12
10 28 5 13
10 28 4 14
10 28 3 15
10 28 2 16
10 29 8 1
10 29 7 9
10 29 6 10
10 29 5 11
10 29 4 12
10 29 3 13
10 29 2 14
10 29 16 15
10 30 16 1
10 30 15 2
10 30 14 3
10 30 13 4
10 30 12 5
10 30 11 6
10 30 10 7
10 30 9 8
Week
Round
Home
Away
4 1 1 8
4 1 2 7
4 1 3 6
4 1 4 5
4 2 7 1
4 2 6 8
4 2 5 2
4 2 4 3
5 3 1 6
5 3 7 5
5 3 8 4
5 3 2 3
5 4 5 1
5 4 4 6
5 4 3 7
5 4 2 8
6 5 1 4
6 5 5 3
6 5 6 2
6 5 7 8
6 6 3 1
6 6 2 4
6 6 8 5
6 6 7 6
7 7 1 2
7 7 3 8
7 7 4 7
7 7 5 6
7 8 6 5
7 8 7 4
7 8 8 3
7 8 2 1
8 9 6 7
8 9 5 8
8 9 3 2
8 9 1 4
8 10 8 2
8 10 7 3
8 10 6 4
8 10 1 5
9 11 8 4
9 11 5 7
9 11 3 1
9 11 2 6
9 12 3 4
9 12 2 5
9 12 8 6
9 12 1 7
10 13 3 4
10 13 2 5
10 13 8 6
10 13 1 7
10 14 8 1
10 14 7 2
10 14 6 3
10 14 5 4